Building programming and computational skills through the geoscience curriculum

Session ID#: 121529

Session Description:
As Earth and Environmental sciences move towards increasing reliance on computational and numerical methods, students need to become fluent in programming languages in order to successfully engage in research. Writing and applying effective (and intelligible) code is a challenging skill that takes time and practice to master. This session will explore how departments, degree programs, and broader curricula help students build these skills over the course of their degree programs and how programming skills are developed across multiple classes and experiences.

We encourage abstracts from departments who have intentionally structured programming content through their curriculum, along with those who are reviewing how these skills are taught for the first time. We also welcome abstracts from early career researchers who can draw lessons from their own experiences.

This session aims to build a community of practice in computational geoscience education through sharing approaches and lessons learned.

Co-Sponsor(s):
  • NAGT: National Association of Geoscience Teachers -
Index Terms:

0810 Post-secondary education [EDUCATION]
0820 Curriculum and laboratory design [EDUCATION]
1999 General or miscellaneous [INFORMATICS]


Primary Convener:  Alice C Bradley, Williams College, Williamstown, MA, United States
Conveners:  Alice C Bradley, Williams College, Williamstown, MA, United States and Andrew M Fischer, University of Tasmania, Institute for Marine and Antarctice Studies, Hobart, TAS, Australia
Primary Liaison:  Alice C Bradley, Williams College, Williamstown, MA, United States
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