To Know Itself a Fake: Joseph Stella's "Battle of Lights: Coney Island" Series and the Rise of the Theme Park
Contemporary social critiques of the nascent theme park emphasized its self-conscious artifice. American writer Guy Wetmore Carryl exhorted, “Take it at its face value, and ask no questions!” Critic Richard Le Gallienne likewise insisted in 1905 that “the great charm of Coney is just there. It not only knows itself a fake, but, so to speak, it makes so little bones about the matter. It knows that you know, and it expects you to pretend to be taken in, as it pretends to think that it is taking you in.” At this early moment, critics pinpointed a complex negotiation between gullibility and delight inherent in the ten-cent thrills of Coney Island.
Representing this first large-scale use of the machine as cheap bodily entertainment, not just industrial production, Stella’s series forces a confrontation of two distinct cultural realms. Indeed, comparing an artwork or exhibition to an amusement park remains a common insult in today’s criticism. Rendered in a deliberately high-modernist formal language, Stella’s Coney Island series grapples with the guilty pleasure of machine-run affective entertainment and its subversive aesthetic impact.
